SITE FORGE

Asset types & dishes

12 parametric types cover most of what stands on a utility or telecom site. Every type works the same way: a few dimensions in, true-scale 3D out — in the preview, the site view, and the export.

The library

Wind turbine
Tower, nacelle, and three-blade rotor from hub height and rotor diameter. Derived facts include tip height and swept area. Exports with the high-detail model automatically.
Monopole
Tapered steel pole — the standard telecom structure.
Lattice tower
Self-supporting lattice tower with tapering faces.
Guyed tower
Slender mast held by guy wires, anchors included.
Met tower
Meteorological mast of the kind used in wind resource campaigns.
Solar array
Tilted panel array — set the footprint and tilt.
Transmission H-frame
Two poles and a crossarm carrying conductors.
Water tank
Cylindrical storage tank.
Equipment shelter
Rectangular equipment building for compound layouts.
Grain silo
Silo cluster — useful for obstruction checks in rural areas.
Microwave dish
A dish with mount and radome option. Usually attached to a structure — see below — but it can also stand alone at its own coordinates.

Attaching dishes to structures

A microwave dish can attach to a monopole, lattice tower, guyed tower, met tower, H-frame, or wind turbine. When you attach one, you set its mount height above ground and its azimuth — the direction the dish points, degrees clockwise from north.

An attached dish always sits at its parent's coordinates. Move the tower and every dish on it moves too — in the 3D scene and in the export, with no re-entry. Deleting the parent structure deletes its attached dishes with it.

Azimuth is what RF work cares about: model both ends of a path with dishes at true height and heading, export, and check the path visually in Google Earth against terrain and obstructions.

Common fields on every asset

Every asset has a label, latitude/longitude, a heading, and an optional color tint. The tint carries through to the exported model — handy for flagging proposed vs. existing structures in the same scene. Type-specific dimensions are validated as you type, and the same rules apply during CSV import.